Posted on 07/29/2013 6:21:09 AM PDT by 1rudeboy
One of the largest video game space battles ever seen has taken place in the Eve Online game.
For five hours on 28 July about 4,000 players took part in the epic battle between two of the game's biggest alliances.
The two sides were fighting for control of resources within several of the game's solar systems.
Time was slowed down in the virtual universe to help servers cope with the huge numbers of players and ships.
The battle pitted spaceships belonging to CFC against those from the Test Alliance in a region of space known as 6VDT. It ended in victory for CFC.
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By the end of the conflict thousands of ships are believed to have been destroyed.
Their destruction has a real-world cost as the game's internal currency can be bought with real money.
So far no-one has worked out the total value of the ships destroyed, but a far smaller battle earlier in 2013 laid waste to far fewer spacecraft that in total were estimated to be worth more than $15,000 (£10,000).
(Excerpt) Read more at bbc.co.uk ...
Does anyone here play this?
I need a distraction from Freeping all the time (not really)
Bm
I'm not into creating females with big breasts, either, although my Jita trading alt is kinda' cute.
I will compile a list when this thread is done. Not gonna’ violate anyone’s privacy, however. If you are a slacker, like me, you can have the game open and surf FR with the in-game browser.
So I take it there are long long stretches of boring traveling through space between battles? And if this costs real $$ I would expect battles to be relatively rare.
I have an alt that I haven't even started training yet.
I also name all of my ships after H.P. Lovecraft characters. You don't want to mess with Pickman's Model or The Dunwich Horror.
The one exception: my mining barge: I would Hit It. With a special dedication to Laz.
Au contraire. You can get your face melted right off in real short order. Low security / no security space is never more than a few jumps - and thus, a couple of minutes at most - away.
Nice feature, that.
There’s still 4000 people playing Second Life In Space? Wow.
So how would someone get started if its so easy to get whacked? Newbies start with little resources don’t they?
Don't get frightened by the "equivalent dollar value"* stuff. It's possible to play this game "for free," once you're developed. But everything has a trade-off, and if you come across some 12-year-old kid who plays 8 hours a day on Daddy's credit card . . . .
It's the economics of the game that hooked me. And did I say danger? And risk.
P.S. My investment in this game totals US$34.99/60 days. I manage.
P.P.S. If you want to play, find someone to help you right away. If you're not man enough, try World of Warcraft with the rest of the fairies.
______
*Calculating "value" in an online game is problematic. It's easy to find a "dollar-equivalent," but not all players in the game pay with dollars.
I’ve named my ships after ex-girlfriends. And one brawler after Sean Smith.
World of Warcraft is that way - - - - >
I don’t do that one either, MMO as a concept bores me. But the pay for stuff games have always been extra repellent to me, bad enough to have to pay for a game every month, then they want extra for the “good” stuff. Too much stripper economics for me.
High Slots:
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Small Nosferatu II
Medium Slots:
1MN Afterburner II
Stasis Webifier II
Cap Recharger II
Low Slots:
Small Armor Repairer II
Adaptive Nano Plating II
Reactive Control Unit II
Magnetic Field Stabilizer II
Rigs:
Small Auxiliary Nano Pump I
Small Auxiliary Nano Pump I
My little brawler (don't laugh, it's for PvE).
Actually, there’s no “pay for stuff,” if you don’t want to play that way. It’s simply a matter of understanding your limitations.
If you choose to do (player vs. player) PvP battles, there is a lot of waiting around.
If you choose to stay in empire space and do missions, or mine, etc., you don't have to move around much at all. It only takes a minute or two to warp from one side of a system to another, and there are warpgates to take you to other systems.
nd if this costs real $$ I would expect battles to be relatively rare.
Building a ship costs ISK, which isn't real dollars unless you fund it that way. You can earn ISK a variety of ways in-game.
If you are engaged in big battles on behalf of a corp, they will have ways to build their own ships for you. And a corp that is doing that will have a variety of ways to make large amounts of ISK and collect resources to do so.
Second Life players say the same thing.
I know my limit at the bar, as well.
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