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How Second Life Affects Real Life
Time ^ | May. 12, 2008 | KRISTINA DELL

Posted on 05/15/2008 3:44:32 PM PDT by forkinsocket

About a year ago in my first visit to Second Life, the popular online virtual world, I spent half an hour trying to make my avatar, or online character, look like a hotter version of myself — which isn't easy when you don't know how to use the tools. When I finally made it onto Money Island to mingle, a stranger approached me and said, "Hello there, Devon." I froze. Then I tried to run. I was desperately searching for the teleport tool when my sister walked into the room, peered over my shoulder at the computer screen and said, "Why'd you make your avatar ugly?" I logged off.

I didn't realize how instructive my sister's question was until recently, when I discovered research being done at Stanford University's Virtual Human Interaction Lab (VHIL). Jeremy Bailenson, head of the lab and an assistant professor of communication at Stanford, studies the way self-perception affects behavior. No surprise that what we think about ourselves affects the confidence with which we approach the world. What is a surprise is that this applies in the virtual world too. With my plain=Jane avatar and my inexperience in Second Life, I did what most people would want to do in an uncomfortable social situation: run away.

What's more, Bailenson's research suggests that the qualities you acquire online — whether it's confidence or insecurity — can spill over and change your conduct in the real world, often without your awareness. Bailenson has found that even 90 seconds spent chatting it up with avatars is enough to elicit behavioral changes offline — at least in the short term. "When we cloak ourselves in avatars, it subtly alters the manner in which we behave," says Bailenson. "It's about self-perception and self-confidence."

(Excerpt) Read more at time.com ...


TOPICS: Culture/Society
KEYWORDS: avatar; confidence; online
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1 posted on 05/15/2008 3:44:32 PM PDT by forkinsocket
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To: forkinsocket

Rush says that the ugly know who they are. There is nothing wrong with plain jane. But in an artificial reality, why strive for mediocrity?


2 posted on 05/15/2008 3:47:23 PM PDT by weegee (Vote NO on Marxism in 2008.)
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To: weegee

Why strive to be something you’re not?


3 posted on 05/15/2008 3:54:59 PM PDT by fightinJAG (RUSH: McCain was in the Hanoi Hilton longer than we've been in Iraq, and never gave up.)
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To: weegee

It’s actually more complicated than that. In MMORPGs (Many Men Online Role-Playing Girls) it’s anecdotally true that if you see an attractive female character it’s most likely a male player, whereas the unattractive female characters are females (and sometimes attractive in real life).


4 posted on 05/15/2008 4:45:53 PM PDT by 1rudeboy
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