Skip to comments.Poll: Do violent games like Grand Theft Auto V incite violence?
Posted on 09/20/2013 2:30:24 PM PDT by South40
Do violent games like Grand Theft Auto V incite violence?
Scroll down, middle of page.
(Excerpt) Read more at utsandiego.com ...
704 people have no idea what the word “incite” means.
Murderers are a little complex. See what kind of drugs he was on (for real) and also see how many Muslim friends he had.
These games de-sensitizes people to violence and glorifies it as well.
Isn’t that what you do to get out of the rain?
You go incite the house.
Does the military spend millions of dollars every year on ‘realistic’ video based combat training every year to make sure that new recruits will actually fire their weapon the first time an enemy human being is in their sights?
Almost seems like they know something.
It’s so funny how here on a site where people no better than to blame guns for violence people love to blame video games for it. It shows how addictive the victim mentality is, people want to blame everything but the actual person who did the deed. Nothing incites violence. Violent people PERFORM violence all by themselves without anybody or anything forcing it upon them.
Some people just to stupid or crazy to know the difference between real and digital death.
Constitutionally I can’t see it being banned any more than guns.
Perhaps the answer is institutionalizing known psychos. Someone who is a known danger to society. Jus look at the Arizona/Colorado/Connecticut gunmen. I mean there faces SCREAM to be put away.
I see it as a combination of things starting with children playing the games with no supervision or moral reference points. Then there’s the subjective reality being taught in the schools.
There are a lot of factors but video games are only one.
I never understood why this was an issue to be asked about. Not knocking you South40, you’re just relaying the poll. But if I watch Buggs Bunny blast Daffy in the beak with a shotgun, will that somehow push me over the edge where I want to shoot someone to see if I can rearrange their lips to the top of their head? If I’m already nuts, maybe.
Some people understand the fantasy that video games, music, and movies allow is just that, a fantasy world, while others take it as a gospel that must be delivered. Blaming, or asking if all the world’s ills fall on playing video games, listening to music, believing in advertising, etc., is just ludicrous. Some people are bat crap crazy whether they play games, watch horror movies, or do neither.
Perhaps it is that violent people are drawn to violent video games.
Not all who play GTA are prone to violence. Most aren’t.
I find it boring. My son finds it challenging, for a while. Then he proceeds on to a new game.
I say no, they desensitize people to violence but that is not the same as incitement. As was once said on the influence of video games, if gamers always tried to emulate them, in the 80s they would have been running around mazes munching on yellow dots and fruit while hiding from ghosts.
For the few psychopaths out there these violent games are just good practice.
So what is the answer?
Lock up the psychopaths. Most of the recent crop of nutters have long records of frequent interactions with police and shrinks. Lots of people, including their parents, have been not surprised by their actions, that means lots of people had the ability to stop them.
Part of the problem is people pulling triggers and not seeing anything happen as a result. Even if a kid fires a real gun into a tree, he can see wood being chipped out of the tree and form a good mental idea that anything living standing where the tree was would have been badly hurt. Seeing the same thing happen on a video screen somehow or other does not achieve the same effect.
Deranged people do deranged things. What tips them one way or another could be anything but blaming video game is the same thing as blaming the gun.
The liberal thought process is a gun picked up a deranged man and shot 12 people.
Millions of people play these games and manage to maintain a normal life. If anything, the stress of the current economy and downward slide of middle class thanks to the azzhole in the white house would have more of an impact than any video game.
I don’t think it incites violence but it does de-sensitizes us the same way Hollywood does. No different that “action packed” movies. Some of the shooters in the past massacres had an obsession with video games as I recall. I don’t blame the game, I blame the person but the game can be a “trigger” for violence prone people.
Untold millions and millions of people, all over the world, play violent video games like the GTA franchise, among numerous others. Of these, maybe a handful commit a seriously violent crime. If they’re anything like the DC Navy Yard shooter (who liked these games, we’re told), they were already bat s—t crazy to begin with. Tough to see causation in this case.
Probably explains why I see a Jihadi hidden in a pair of ballet slippers.
Come to think of it ... the TSA must be into hidden object games TOO !
If visual entertainment doesn’t influence behavior why do companies advertise on TV?
Did watching western movies and tv shows in the 50s along with Dragnet, Highway Patrol, comic books, Rat Patrol, Alfred Hitchcock and playing cops and robbers or cowboys and indians with toy guns cause all of us old folks to become desentized?
Get a grip! There were serial murders and shocking multiple murders back then but the media was not a prevalent.
Some people are always going to be evil, souless, murdering scum and you’re not going to find any one reason why; they just are.
the degredation of morality and society is what is causing this, not violent games or TV western shootouts.
Violent acts come from violent people...They can find inspiration for their behavior in a rainbow.
As a college student in the late 60s I worked in a mental institution. This was before they opened the doors and let them all out. There was a reason for those places then. And there is a reason now.
There is a crying need for psychos to be re instituted.
You are correct in says that they most players of these games are reasonably sane.
There’s a correlation betwen the first modern mass shooting (1980) and the time “deinstitutionalization” began to take effect. They just continued from there.
It’s an invalid question designed to elicit a response.
The question should be “Do games like GTA influence people to commit violence?”.
For the weak minded, yes.
True. I think in a perfect world, however one reaches that perfect world, there is no violence. Ostensibly society is moving toward that goal - utopia, or whatever. A society, or it’s rulers, that has such games, I question, is not moving toward that state, but one of mediocrity and suffering. The individuals in such a society that need such games are a reflection of the imperfections of that society.
Exactly. I was a big kid so they put me to work in a criminally insane ward. I never sat in the day room unless my back was to a wall. Aces and eights.
Do violent games like Grand Theft Auto V incite violence?
Yes 47% (789)
No 38% (634)
Impossible to tell 13% (226)
Related story: Do violent video games incite violence?
..... I think the answer to this does not stand with the video games alone.
...... Games may trigger certain responses and actions in a small minority of individuals. But the games alone don't do it. I believe there is a lethal concoction of events that leads to violent behavior associated with these games.
..... I really think it should also be noted that there is a large contingent of children that are misdiagnosed with ADD. If I recall correctly I believe the percentage of diagnosis is around 40% when the actual occurrence is around 3 - 5% among children. Often times a parent will consult with a doctor about the child's behavioral problems which of course could not be a result of a lack of discipline could it? < sarcasm > The Dr. then starts a prescription of meds that miraculously keeps the child's emotions from surfacing as much as they were. Heck .... it's like a miracle to the parent!
.... While under the care of their parents the children are then raised through their entire life using meds to subdue natural emotions which are not properly dealt with in the standard social and mental way. As the child grows into puberty and then adulthood the hormonal changes as well as much more complex issues of teen and adult life begin to surface in their life. However .... they have not had the opportunity to deal with even the simplest emotions thus far and it is now too late to begin doing so without proper supervision. They are now in the unenviable position of having to take the meds for the rest of their lives. To not do so will result in a massive rush of emotions that they have not had to deal with before because the meds have subdued them!!!
During these times the child may also be involved with playing the aforementioned violent video games which may be also .... the only social life that some of these children know. You've heard it before ..... He was a quiet young man that lived with his mother .... he loved his video games and kept to himself.
..... Then he decides to stop taking those stupid meds .... and his game play gets much more exciting ..... emotions are cascading into his mind in a way he hasn't felt before .........
Leave this one alone. People cause mass shootings, not video games or guns.
Scouts Out! Cavalry Ho!
I also need to laugh at those game companies who say they have moved from the PC to console because of piracy, or delay the PC release of game X "so as to make enough money before being released to and immediately pirated on PC": The cracked version of the Xbox GTA 5 game came out the same day the real game was released.
We can ban the games and put thousands out of work, or just employ them to make games no one wants to buy, riiiiight that’s the way to do it. I’ve had my kids and grand kids playing MOH, COD, and others in the FPS mode, none of the 8 boys have had any violent confrontations with anyone, a couple them own guns too. None have ever been detained or arrested. Granted if these games are in the hands of the criminally leaning gangsta crowd, I can see where there may be a problem, by re-enforcing their already wanton attitude, since Grand Theft Auto appears to glorify crime. The games are strictly entertainment, probably why the theaters aren’t as crowded as they theses days. One can spend hours playing them over and over and find something new in them every time.
Did playing “Cowboys and Indians” when we were kids incite violence?
Actually, guns can be used for legitimate and useful - life saving - purposes. Ultra violent and graphic games/movies/tv serve no useful purpose. At best, they are mindless time wasting “entertainment” (think bread and circuses) and there is no doubt they affect emotions and the mental state of those who indulge. Of course not everyone is affected the exact same way. R_Kangel makes some excellent points.
Whatever people “take in” with their sensory organs affects the mind and emtions - desires, fear, anger and so on. It’s not even debatable. It’s what people do with those thoughts and emotions that is their choice. But children and teenagers have little to no control or discrimination over their thoughts and desires.
It’s a long topic. But the bottom line is that yes, what people read/watch/listen to etc affects them in very deep ways. That is why advertising and propaganda work. And reading good, decent, uplifting literature has a different effect that junk or porn.
It’s just a simple law of nature. Humans are influenced from outside stimuli.
Should such ultra violent games etc be illegal? That’s another topic.
We’re so far off the cliff into depraved barbarity that debating whether such games etc should be illegal is as worthless as debating how many angels can dance on the head of a pin.
Playing cowboys and Indians when we were kids is not even slightly akin to playing ultra violent graphic video games and the like. No comparison.
I’m wondering why the technical media of games couldn’t be used to teach things that are good. It’s a little-considered but very open secret that anything hell can do, other than sin, heaven can do better. But to someone used to thinking like hell, heaven seems insipid. That’s because hell has all the good stuff trapped in sin. But heaven can turn hell’s game right back around. God is waiting to be willingly glorified again. God won’t ever shove a salvation down somebody’s throat. But He will provide it gladly when asked.
Well, to one who insists on looking through gospel eyes, one can see deficiencies in both paradigms. Not all Indians were evil; not all cowboys were good. Stereotypes invite the conflation of ultimate good and evil with their dwelling places among men.
At least some cowboy vs. Indian battles were to the good, however. None of this stuff based on stealing could be to the good. (Now if it was a Repo Man theme that might be better. Just as an idea to toss out there.)
Very good observation.
I don’t know the answer.
Other than that the very medium isolates people in their own little imaginary worlds where they control everything and can forget their own identities and problems, and live vicariously. Such types of entertainment lend themselves very easily to the dark side. When I was a kid (ancient times) we kids played cowboys and Indians - and sometimes just Indians - with other kids. Hide and seek, and all kinds of other games, regular or made up. We only played indoors if it was bad weather, and then we made up other games, read, made things, or played board games. Not isolationist imaginary worlds were the player is god in his own little realm.
My childhood seems as though it was 100 years ago, life was so different.
The cowboys and Indians we played was very basic, we were quite young, and the main fun was figuring out how to “die” the most dramatically. We actually had a lot more fun playing just Indians - making tipis, making pretend fires, gathering berries, just imitating what we read and heard about the Indian way of life. We lived on acreage with meadows and woods so there was a lot of room. Perfect place for kids, then.
The answer (on an earthly plane) will be someone with a deep gospel conviction willing and positioned to use such resources. It’s that easy, really. Even if they didn’t know much about the technology, they could direct programming contractors concerning what they want the games to depict and how they want the games to behave.
Probably not much time was spent philosophizing on what it would mean to be a cowboy or an Indian. They were just there, they fought, they killed and died. I’m not an over sensitive peacenik hippie here, but I can’t conflate custom with ultimate virtue.
I would venture that the overwhelming majority of US tank commanders at the Battle of 73 Easting had sunk at least a few quarters in Battle Zone...
Looks like they changed the poll.
“Do you think the efforts to kill Obama’s health care reform law will be successful?
Drug and alcohol problems have more to do with violent behaviors than games.