Posted on 05/28/2015 2:52:13 PM PDT by VinL
I loved the vector games. There was one I only got to play once called , I think, Crystal Castles. It was Crystal something or other. It had a series of counter-rotating vector lines forming circles within each other and you had to shoot through them to get to the center.
Nothing by modern standards but incredible then.
YES! That was it. THANK YOU! I had the joy of being at Disneyland they year the original Tron movie was released and their arcade there was like Mecca.
I know the feeling of being in arcade Mecca. In 1983, I was a video game reviewer, and got to attend the AMOA convention in Chicago. All new games unavailable to the public at the time (PaperBoy, Marble Madness, Badlands, Mr. Do!’s Wild Ride, etc.) and set to free play. No lines as most attendees were arcade owners/game distributors who weren’t gamers.
You suck. You just suck. That’s all there is to it. ;)
In 83 that must have been a near religious experience for a gamer. I go back to Pong and have always been a gamer in some form. Real big into AD&D and some of the board games as well. Lots of Sci-Fi/Horror books on my wall.
I got into 3D graphics in the Amiga days but gave it up because of the cost involved on the PC platform after Commodore tanked. We always knew someday we’d be playing the games of today but it was hard to grasp 100FPS t HDMI cd games when a raytraced mirrorball took all night to render at 320x200. I often think about that when I play fully modded Skyrim looking at photorealistic graphics and wonder if I’ll see a holodeck experience in my lifetime.
But Occulus Rift might be close enough.
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