Skip to comments.Dave Grossman: First-Person Shooter Videogames Should be Banned
Posted on 01/04/2013 5:43:51 PM PST by Katechon
The first juvenile mass-murder happened for the FIRST TIME in recorded human history in the late 1970s, in California. In 500 years of gun-powder combat, not once had a juvenile committed multiple homicide. We had a couple in the 1980s, and now it's out of control. So what happened?
It's Pavlog Dog, said Lt. Col. Lt. Col. Grossman: our youth is being conditioned from childhood by videogames to be "First-Person Shooters, (FPS) and to associate killing, human death and suffering with reward and pleasure.
Videogames are not "games"; they are mass-murder simulators, Grossman says.
Our kids are being wired from childhood by hyper-violent and realistic video games to be brainless killers, precognitively loaded to be potential murderers. And if videogames are training them to be killers, the movies and many TV shows are the propaganda machines of the gang-bangers.
In videogames, kids are being rewarded to kill, but without any of the benefits coming from the disciplinary training of the Army. And this rewarding response to killing another (virtual) human being deactivates our innate resistance to murdering.
Everyone is born with a deep resistance to killing any member of ones own species; and this resistance is a key factor in combat.
Most participants in close combat are frightened out of their wits, says Grossman. But proper operant conditioning reliably influences the midbrain processing of a frightened human being.
Fire drills condition terrified school children to respond properly during a fire. Conditioning in flight simulators enables frightened pilots to respond reflexively to emergency situations.
Once the bullets start flying, combattants stop thinking with the forebrain (cerebrum) and start thinking with the primitive midbrain. The limbic system and the hypotalamus are in action while killing; whilst the rational brain is deactivated. But even the midbrain processing powerfully resists to the killing of ones own species; it's a survival mechanism preventing a species from destroying itself.
To overcome this innate resistance to killing other human beings, the military and law enforcement communities have developped operantly conditioned devices using killing simulators in training. Turning killing into a conditionned response.
By the middle of the XXth century, the Human Resources Research Office (HumRRO) of the US Army pioneered a revolution in combat training. This paradigmatic shift would lead warriors firing at bullseye targets to warriors firing at man-shaped pop-up targets that fall when hit.
Brigadier General S.L.A. Marshall observed that only 15 to 20 percent of the individual riflemen in World War II fired their weapons at an exposed enemy soldier. When left to their own devices, 80 percent of the combatants appear to have been unable or unwilling to kill.
But murder simulators produced a dramatic increase in participation in killing. More effective tactical and mechanical mechanisms were developped to enable or force combatants to overcome their resistance to killing.
The application and perfection of conditioning techniques increased the rate of fire to approximately 55 percent in Korea and around 95 percent in Vietnam, says Grossman.
The militarys marksmanship training program, with its pop-up targets, constitutes an highly effective operant conditioning.
Military behaviorists found out how to overcome our innate resistance to murder; they brought way up the percentage of killers among the platoons by incorporating reactive training with humanoid pop-up silhouettes.
Now the video industry has kids playing video games for hours at a time, blasting away at humanoid targets which explode in blood and gore when you shoot them.
In First-Person Shooter videogames, you pull the trigger and the human explodes in high-def blood and gore in front of you. And you do it again and again and again, while eating chips, drinking pop and smelling your girlfriend's perfume. This reconditions the kids to be ready to pull any actual trigger on any living human. Those videogames should be BANNED, restricted to military and law enforcement training.
In conflict situations this primitive, midbrain processing can be observed in the existence of a powerful resistance to killing ones own kind. Animals with antlers and horns slam together in a relatively harmless head-to-head fashion, and piranha fight their own kind with flicks of the tail, but against any other species these creatures unleash their horns and teeth without restraint. This is an essential survival mechanism which prevents a species from destroying itself during territorial and mating rituals (Grossman, 1996, 5-6).http://www.killology.com/print/print_onkilling.htm I am no troll you idiot; I'm trying to be Grossman's advocate.
Everyone should watch the entire interview. It was enlightening. No suggestion of banning anything and a logical explaination of why playing cops and robbers or cowboys and Indians or paintball or air soft is different
and produces different results. It was a very informative interview and I suggest watching it before dismissing it. This guy is the foremost expert on the subject. He wrote the book on teaching soldiers and cops how to kill an opponent.
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Some of those Russians got talent, and since Glastnost, their command of English is improving. I got some respect for the Ruskis these days.
“The error the analyst makes is imagining the development of eye-hand coordination to a high degree is necessarily limited to whatever you were seeing at the time you learned to do the trick. If it were I”d only be able to fire machine guns if I had a piece off paper in front of me ~ and I will assure anyone, I can fire machineguns with the best of them, paper or no paper!”
No, Grossman’s analysis is not about coordination. It’s about overcoming our natural resistance to KILL ANOTHER HUMAN BEING.
Children must KNOW that they are not the boss. Until that changes, we’ll continue our slide into the pits of hell because the Godless, fearless, selfish, narcissistic and unguided reckless child of today is a HEARTLESS A-HOLE ADULT TOMORROW!
You are a troll...idiot. And 9 ways of wrong in most of what you posted.
Grossman suggested to ban in here:
I turn up the stereo full blast when I play Black Ops.
Never even thought about hurting anyone or anything.
In fact, I will pick up a bee and set him outside before I kill com. he’s only lost and I will guide him.
Ok, whatever. Thanks for your valuable inputs. Good bye.
WHAT NATURAL RESISTANCE???????
THERE IS NO NATURAL RESISTANCE!!!
LOL, God bless you!
then you’re probably a natural-born psychopath.
please stay away from me, now. thanks.
This stuff is so much poop. Movies and games do not make killers. I am an avid first person shooter and epic fantasy player. I “kill” people daily, sometimes my son and daughter who also play. But you know what, not one of us has gone a shooting spree yet. Oh, wait, we are a happy well adjusted family with no mental illness or major issues.
I’m sorry, but this is as silly as the Dungeons and Dragons scare of the 1980’s or the comic book scare of the 50’s. I ain’t buyin’ it. It’s a bunch of hooey.
Human beings don’t need to be motivated by a whole lot to do violence. The Visigoths, the Huns, and the other barbarian tribes didn’t have first person shooters to inspire them, and look what they did to the Romans. You know what ? Mohammed’s murderous hordes didn’t have them either when they conquered Christian Spain. The Third Reich ? No video games. Stalin’s murderous purges ? No video games, either. You know, I’m fairly certain that Ho Chi Minh’s guerrillas didn’t play Doom or Call of Duty, and neither did Pol Pot’s executioners, to the best of my limited knowledge.
Major fail, with all due respect.
Gladly. Just stop posting total crap as fact.
You remind me of the guy who told me Santa wasn’t real.
I nevuh believed him. Specially after yesterday. What a great day.
You should expect some pushback.
At the very least to mind your own business, until you get the gang problems in Thailand sorted out. Then you can school us.
God bless you.
Again, it’s not about individual cases, but about a collective phenomenon.
Kids learning to kill by operational conditionning without the adequate discipline provided by the Army or the Police (or even a proper family or school system).
But if we ban video games and still have shootings...what will be his position then?