“If a video game corrupts one to kill, then it isn’t that hard to believe killing will corrupt one to kill more.”
Again, it’s about the lack of responsibility, of dealing with the consequences. When someone murders in real life (ain’t the same as killing, as you know), there are potentially very grave consequences in real life. Not so in the FPS videogames, quite the opposite in fact; there are rewards.
Grossman is a conservative and so am I. I am not the enemy.
You have been shredded on this thread and haven't come close to defending Grossman's ridiculous theory.
I'd like to see you answer the Chicago / Houston conundrum.