Looks like it finally started. I'm also running the CPU console version but at a lower priority than the GPU version.
Doesn't look like the GPU really uses that much of the CPU and I'd hate to waste those clock cycles when catching up to Egon :)
I suspect that the only real problem except the slow start was having the username set to Texas Booster. Seems like this is reserved to test EUE's and not meant for real computing :p
If you should find that test name in use change it to josephw and I'm sure we'll see that name rise quicker in the stats.
BTW any news on the PS3 client (such as an actual date - I might need to get my boys a toy)
Great! Seems that the SMP/GPU team is continuing it's asinine method of reporting the project name/number incorrectly in the unitinfo file.
It's reporting 2158 GPULambda which is the name and number of atoms of exactly 9 different WUs. Sigh.
If you can look in your FAHLog.txt file and give me the actual project number, I can have FAHMonitor refer to it correctly in the future.
The PlayStation 3 FAH client has been delayed by Sony. Everyone is under NDA and won't say anything in a public forum.
Speculation by the unwashed masses is that Sony is planning a major firmware update to coincide with the European launch of the PS3. So that places the upgrade in late Feb or early March.
The PS3 betas should roll out in April or May according to rank uninformed speculation.