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Ghost-Wary, dot eating Pac-Man turns 25 today
AP ^ | June 14, 2005 | Matt Slagle

Posted on 06/14/2005 8:27:09 PM PDT by Nascardude

For a video game, Pac-Man is getting downright old. The ghost-wary hero with an insatiable appetite for dots turns 25 this month.

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From the early 1980s "Pac-Mania" to today's endless sequels and rip-offs, the original master of maze management remains a bright yellow circle on the cultural radar.

But there was more to Pac-Man's broad appeal than eating dots and dodging on-screen archrivals Blinky, Pinky, Inky and Clyde.

"This was the first time a player took on a persona in the game. Instead of controlling inanimate objects like tanks, paddles and missile bases, players now controlled a `living' creature," says Leonard Herman, author of "Phoenix: The Rise and Fall of Videogames." "It was something that people could identify, like a hero."

It all began in Japan, when Toru Iwatani, a young designer at Namco, caught inspiration from a pizza that was missing a slice. Puck-Man, as it was originally called, was born. Because of obvious similarities to a certain four-letter profanity, "Puck" became "Pac" when it debuted in the U.S. in 1980.

Its success spawned a romantic interest (Ms. Pac-Man), a child (Junior Pac-Man), a cartoon show and hundreds of licensed products. The phenomenon even reached the pop music charts when "Pac-Man Fever" by Buckner & Garcia drove us all crazy in 1982.

Billy Williams, the first and only person known to play a perfect game of Pac-Man (he racked up a score of 3,333,360 after clearing all 256 levels in more than six hours in 1999, according to video game record keepers Twin Galaxies) says Pac's popularity was in its nonviolent simplicity.

"The fact that it's cute, it's almost like a hero running around the board from bad guys. It's not an appeal based on violence," the 39-year-old from Hollywood, Fla., said. "Whether it was an 80-year-old lady or a kid, everyone could adapt to the Pac-Man world."

Billions of quarters later, Pac-Man's influence continues.

As part of a final project for a class in New York University's Interactive Telecommunications graduate program last year, students with cell phones and Wi-Fi Internet connections mimicked the game, tracking their movements on a grid spanning several city blocks.

They called this analog re-enactment, where four people dressed as ghosts searched for Pac-Man on the streets around New York's Washington Square Park, Pac-Manhattan.

"We never had anyone clear the entire board," said Frank Lantz, a game designer who taught the course.

Namco, which can't offer an exact date for Pac-Man's birth, sold 293,822 of the arcade machines between 1980 and '87. It shows no signs of giving up on the franchise.

The company has several new games this year, including "Pac-Mania 3D," "Pac-Man World 3," Pac-Pix" and "Pac-Man Pinball." It even began making a special 25th anniversary edition of the old arcade machine.

"People say, `Who buys Pac-Man?' It's one of the few games where the answer is, `Everyone,'" said Scott Rubin, general manager of Namco America.

Herman said Pac-Man's place in video game history is forever secure, saying: "It was a milestone of video game history."


TOPICS: News/Current Events
KEYWORDS: genx; happybirthday; videogames
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To: Nascardude

Pinky is obviously gay. Boycott the game!


41 posted on 06/15/2005 4:40:46 AM PDT by Labyrinthos
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To: Nascardude

The article is off by a couple of years. I remember playing pacman when I was in high school and I graduated in '78.


42 posted on 06/15/2005 4:46:10 AM PDT by Rebelbase (Mexico, the 51st state.)
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To: lmr

Oh, man...I used to love that game! When Atari re-released the 2600, I was the first on my street to get it and, man, did I enjoy Kung-Fu Master. Kung-Fu Master and Keystone Capers were the two I really liked...


43 posted on 06/15/2005 5:01:31 AM PDT by Andonius_99
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To: Nascardude
And just to think, it all started with this:


44 posted on 06/15/2005 5:10:19 AM PDT by Lockbar (March toward the sound of the guns.)
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To: Nascardude
this:

Was my game.

45 posted on 06/15/2005 5:19:52 AM PDT by krb (ad hominem arguments are for stupid people)
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To: martin_fierro; TheBigB

Wow! I loved Zaxxon.

In about '81 or '82, I had a Pac-Man wristwatch.
I used to play it in class all the time.


46 posted on 06/15/2005 5:22:30 AM PDT by Constitution Day (Burger-Eating War Monkey)
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To: Constitution Day; TheBigB
Found a place where you can play Zaxxon online.

(the controls are a bit of a pain)

You can also DL old arcade gaems there.

47 posted on 06/15/2005 5:26:44 AM PDT by martin_fierro (< |:)~)
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gaems=games


48 posted on 06/15/2005 5:27:05 AM PDT by martin_fierro (< |:)~)
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To: martin_fierro
Cool!
I'll check that out.

You could also buy your very own Zaxxon on eBay:

VINTAGE ARCADE "ZAXXON" VIDEO GAME NEAR MINT!

49 posted on 06/15/2005 5:29:33 AM PDT by Constitution Day (Burger-Eating War Monkey)
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To: TheBigB
Pitfall was great! Activision got more out of the old Atari than I thought was possible!

This one was my favorite:


50 posted on 06/15/2005 5:35:04 AM PDT by Cincinatus (Omnia relinquit servare Republicam)
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To: Rebelbase
The article is off by a couple of years. I remember playing pacman when I was in high school and I graduated in '78.

I wondered about that, but a copy of the orignal Midway schematic (page 4) shows a date of Oct 9 1980.

51 posted on 06/15/2005 6:02:00 AM PDT by dread78645 (Sorry Mr. Franklin, We couldn't keep it.)
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To: dread78645

IIRC, it was Nathan's Famous arcade, the hotdog folks.

Maybe a bootleg machine in the late 70's?


52 posted on 06/15/2005 6:09:42 AM PDT by Rebelbase (Mexico, the 51st state.)
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To: whd23

I loved XCOM. I tracked down a Win95 compatible version of it on the internet and built a system from old computer parts so I could still play it.


53 posted on 06/15/2005 6:09:53 AM PDT by Brett66 (Where government advances – and it advances relentlessly – freedom is imperiled -Janice Rogers Brown)
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To: Brett66
I loved XCOM. I tracked down a Win95 compatible version of it on the internet and built a system from old computer parts so I could still play it.

Yeah, I tried to fire it up on a "modern" PC. The new PC was too fast! Trying to scroll around resulted in moving directly to the edges of the map.

With my super-soldiers, I loved it when the aliens attacked my base. I would kick their tails so hard! How about those advanced grenade launchers that you should shoot around corners with? I'd level the towns under attack to get the aliens. Now I want to load it on a PC!

54 posted on 06/15/2005 6:18:51 AM PDT by whd23
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To: whd23
We've come a long way


55 posted on 06/15/2005 6:30:15 AM PDT by AppyPappy
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To: Rebelbase
Maybe a bootleg machine in the late 70's?

Maybe, just maybe, it was imported from Japan before before the US rights were sold?

I read that Namco sued Bally (the other US licensee) for making machines with modified artwork of the images (one of them was Ms. PacMan). So this guy wasn't shy of the courtroom.

56 posted on 06/15/2005 6:32:06 AM PDT by dread78645 (Sorry Mr. Franklin, We couldn't keep it.)
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To: Brett66
Here's a site (in french) making it available for download as abandonware.
57 posted on 06/15/2005 6:32:09 AM PDT by whd23
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To: Nascardude

Video games are lame. They're cold, dead, and impersonal.

There's nothing better than a well tuned pinball machine for a great time. You become one with the machine, you can feel its organs pulsating. You stimulate the machine, and it stimulates you. It's almost like, well, you know what I mean.


58 posted on 06/15/2005 6:50:32 AM PDT by Fresh Wind (A recovering pinball wizard.)
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To: Fresh Wind

59 posted on 06/15/2005 6:53:50 AM PDT by Fresh Wind (A recovering pinball wizard.)
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To: Nascardude
My wife's friends husband has tunred his garage into an arcade. He has pac-man, Ms Pac-man, star wars, tron, burger time, Tapper, Punchout, centipede, and about 15 more I can't remember. Paninted the walls, floor, and ceiling black and installed blacklights. It truly is like an 80's arcade you would find in the mall.

Myself, I have always wanted a Tempest game.

60 posted on 06/15/2005 6:55:13 AM PDT by Phantom Lord (Advantages are taken, not handed out)
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