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To: Dinsdale

A well-designed visor, which reflects to the wearer a different image to each eye, and tracks the head position as well as facial contortions, would provide everything needed for a virtual meeting.

That it covers a portion of the face would not be a problem, because the face will be reconstructed for the viewing of the other participants based upon a database of facial information as well as inputs from the visor.

It could easily show amusement, distraction, or confusion.

There is no reason to believe it would cause spatial distortion, especially if the chamber in which it is used is in relative darkness. The visor inputs would provide illumination for the virtual meeting, showing documents and charts in front of the participant, as well as the displayed faces and postures of other participants.

Some minor participant training might be required initially, but that’s why they put games on the computers to teach folks how to use a mouse.


312 posted on 02/02/2009 10:10:13 PM PST by NicknamedBob (It's getting harder and harder to distinguish those ululations of joy from primal screams of anguish)
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To: NicknamedBob; sionnsar

Eh. Still not gonna fly, ‘Bob. Except for the few chrome domes, and MilSpec buzz cuts around the office, nobody’s down with the whole helmet thing, because the completely unenviable result is: “helmet hair”. One early morning Directors meeting would leave the entire upper echelon preening in the washroom mirrors for a full hour following, trying to fix their matted down hair.

And, try this grueling schedule on for size:
7:30am -— Executive Meeting
8:30am -— Hair Appt
10:00am -— Sales Meeting
11:00am -— Hair Appt
1:00pm -— Production Meeting
2:30pm -— Hair Appt
4:00pm -— Meet w/Accounting RE: Expense Reports

That’d go over like lead balloons in any economy.


314 posted on 02/03/2009 1:33:23 AM PST by HKMk23 (Without ID Obama is no more that simply PRES__ENT.)
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To: NicknamedBob

Have you ever used one?

The problem is that your inner ear and the ‘visual worlds’ orientation/motion don’t synch, you feel motion sick. Some people much worse then others.

Further, especially when using stereoscopic images, the fact that the eyes stay focused at a fixed distance while the parallax changes causes further discomfort.

Try one out and tell me it’s comfortable. Current models are much more expensive the my old one but the only improvements are in LCD quality and optics (both of which are really cheap on the old VFX1). Head tracking and frame rate were already ‘good enough’ (using a 1 gig CPU to run games designed for 200MHz).

Comfortable VR will require two improvements, one a breaktrough. Eye ball tracking, software focus object selection and zoom optics too keep the focal length appropriate is the less important, currently doable but uneconomic part. Tricking the inner ear is the part as yet impossible. I’m not all that comfortable with the prospect of putting current through my head to spoof motion, you first.


329 posted on 02/03/2009 10:47:06 AM PST by Dinsdale
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