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Soldier aids Army to develop weapon stations
Army News Service ^ | July 15, 2005 | Mike Cast

Posted on 07/16/2005 12:24:11 PM PDT by TADSLOS

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To: ChadGore

Don't know if they're the same, or not. I found a post when doing a little googling that seemed to indicate that this is superior to the one on Stryker.

Nice pics, btw. Good find.


21 posted on 07/16/2005 4:13:35 PM PDT by FreedomPoster (This space intentionally blank) (NRA)
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To: R. Scott

Anyone ever figure out what made those woven plastic fiber sandbags stick together like old gooey rubber bands?
Hated those things.

My old unit had a slot for a Warrant Officer in each battery, but it was curiously vacant for as long as anyone could remember.
I don't think I ever heard what the slot duties entailed.


22 posted on 07/16/2005 6:14:51 PM PDT by Darksheare (Hey troll, Sith happens.)
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To: Yasotay

Sounds like dogs harrassing a lumbering opponent.


23 posted on 07/16/2005 6:15:21 PM PDT by Darksheare (Hey troll, Sith happens.)
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To: ducks1944; Ragtime Cowgirl; Alamo-Girl; TrueBeliever9; anniegetyourgun; maestro; TEXOKIE; ...
The CROWS allow Soldiers in Iraq to engage the enemy from a light tactical vehicle without exposing the gunner at a distance.

“We’ll have a total of 245 systems in the hands of Soldiers by early spring,” said Lt. Col. Kevin. P. Stoddard, Product Manager for Crew Served Weapons at Picatinny Arsenal, N.J. Stoddard explained that an urgent material requirement provides a way to develop a product like CROWS because it’s based on an operational wartime need.

24 posted on 07/16/2005 7:42:39 PM PDT by Calpernia (Breederville.com)
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To: TADSLOS



.


40 years ago, exactly,

...t'was the newest of the new...


1st CAV's 1st Days in Vietnam:

http://www.lzxray.com/guyer_collection.htm
(Photos)


.


25 posted on 07/16/2005 7:55:01 PM PDT by ALOHA RONNIE ("ALOHA RONNIE" Guyer/Veteran-"WE WERE SOLDIERS" Battle of IA DRANG-1965 http://www.lzxray.com)
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To: Calpernia

Thanks for the ping!


26 posted on 07/16/2005 9:07:36 PM PDT by Alamo-Girl
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To: Darksheare
Anyone ever figure out what made those woven plastic fiber sandbags stick together like old gooey rubber bands? Hated those things.

We used the old burlap sand bags – pre-1968 and scrounged from the US Marines and Navy. Did the nylon bags hold up any better to incoming?

A Warrant Officer was needed to keep the new Lt straight?

27 posted on 07/17/2005 2:16:39 AM PDT by R. Scott (Humanity i love you because when you're hard up you pawn your Intelligence to buy a drink.)
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To: R. Scott

The new nylon bags stuck together because the edges of the strips would lock together.
Then when you peeled the bags apart, you'd hear the things tearing, sometimes you'd get cut.
The nylon bags didn't like being hit with much of anything, they'd fray in a weird way, but they didn't rot like the burlap bags.

Dunno, we never had anyone filling the Warrant Officer slot.
I'd once asked what the duties of the slot were, and everyone looked like I'd just asked a great universal mystery.
*chuckle*


28 posted on 07/17/2005 10:40:25 AM PDT by Darksheare (Hey troll, Sith happens.)
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To: Darksheare
The nylon bags didn't like being hit with much of anything, they'd fray in a weird way, but they didn't rot like the burlap bags.

Ours never lasted long enough to rot. We had to fill bags and rebuild after running the rivers into Hue and Dong Hoa, then again when we made it back to Da Nang.
The Warrant slot was to have promotion potential for senior NCOs?
29 posted on 07/17/2005 12:14:58 PM PDT by R. Scott (Humanity i love you because when you're hard up you pawn your Intelligence to buy a drink.)
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To: R. Scott

Dunno, no-one ever filled the slot.
My old artillery battery seemed to go through NCO's though.
Of course, this was during the Clinton years, so the turnover rate of our top six was horrific.

We ended up having an open slot for a supply NCO, as ours got transferred to a 'better' slot.
That was an 'unngh' moment.
The only Warrant Officer I'd ever seen in our entire Battalion was attached to the medics.
Still scratching my head over it.


30 posted on 07/17/2005 1:04:51 PM PDT by Darksheare (Hey troll, Sith happens.)
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To: Darksheare
We ended up having an open slot for a supply NCO, as ours got transferred to a 'better' slot.
That was an 'unngh' moment.

AAARRRRGGGGHHHH!!!!
The most important position!
31 posted on 07/17/2005 1:23:31 PM PDT by R. Scott (Humanity i love you because when you're hard up you pawn your Intelligence to buy a drink.)
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To: R. Scott

I know!
Took us two years to find a replacement.


32 posted on 07/17/2005 1:25:40 PM PDT by Darksheare (Hey troll, Sith happens.)
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To: Darksheare

There were two people I always made friends with and always showed the greatest respect to – no matter their personality type. I might snub the CO, XO, Ops, etc – but never the Company Clerk or Supply Sargent. This two held the really necessary power.


33 posted on 07/17/2005 1:30:16 PM PDT by R. Scott (Humanity i love you because when you're hard up you pawn your Intelligence to buy a drink.)
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To: Eaker

That E-5 needs a dang medal. Probably saved more lives than anyone.


34 posted on 07/17/2005 1:34:09 PM PDT by patton ("Fool," said my Muse to me, "look in thy heart, and write.")
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To: R. Scott

Our XO was cool, he understood the 'unwritten' rule of artillery live fire.
That being that we leave the barn with full ammo load and return to the barn with zero ammo.
Our Cap was one of those types who'd insist on having everyone sign for ammo even though the enemy is appearing over the nearby hill.
He would also do whatever he could to screw over the troops just because he could.
The XO and teh admin types would do what they could to circumvent the Cap's hissy fits.

Our Cap was well and thoroughly hated.


35 posted on 07/17/2005 1:39:41 PM PDT by Darksheare (Hey troll, Sith happens.)
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To: Darksheare
Our Cap was well and thoroughly hated.

I had a couple of those types. Paperwork was all important – along with their promotion opportunities. Nothing else seemed to matter.
36 posted on 07/17/2005 1:49:44 PM PDT by R. Scott (Humanity i love you because when you're hard up you pawn your Intelligence to buy a drink.)
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To: R. Scott

Every AT up at Drum we made certain his MILES gear went off.
One day he got 'snipered' at least twenty times.
He'd gotten us declared dead for 72 hours due to his insistance on getting into a 'mine is bigger than yours' match with HQ.
We ended up in checkfire for three days and declared 'summarily dead' for the wargame for three days.

They'd issued us bayonets, and we were sorely tempted.
But we contented ourselves with setting off his MILES gear.


37 posted on 07/17/2005 2:08:57 PM PDT by Darksheare (Hey troll, Sith happens.)
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To: Darksheare

It sort of gave him a preview of coming attractions?


38 posted on 07/17/2005 2:15:14 PM PDT by R. Scott (Humanity i love you because when you're hard up you pawn your Intelligence to buy a drink.)
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To: R. Scott

LOL, yes.
If it took minimal effort on his part to reward a soldier, but three hours of intense aperwork and miles of wandering for same paperwork to screw someone over, the Cap would go out of his way to do the 'screw over the troops' bit.
THEN he had the nerve to scream and whine about not being able to maintain battery strength, and complained about the low morale.
*chuckle*

I hear tell he has been given a dead end position in some backwater now.


39 posted on 07/17/2005 2:18:43 PM PDT by Darksheare (Hey troll, Sith happens.)
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To: Darksheare
THEN he had the nerve to scream and whine about not being able to maintain battery strength, and complained about the low morale.

I actually had a CO that called an NCO meeting about this He finally became aware of low troop morale and ordered us to have high morale! We were to pass the order along to our troops. The only troops that had any kind of morale were the overhead section – and theirs was slipping fast.
40 posted on 07/17/2005 2:25:28 PM PDT by R. Scott (Humanity i love you because when you're hard up you pawn your Intelligence to buy a drink.)
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