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Eve players stage giant online space battle
BBC ^ | 29. July 2013

Posted on 07/29/2013 6:21:09 AM PDT by 1rudeboy

click here to read article


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1 posted on 07/29/2013 6:21:10 AM PDT by 1rudeboy
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To: 1rudeboy
"Time was slowed down in the virtual universe to help servers cope with the huge numbers of players and ships"

That's cheating.

(But this is still way cool- I hope the go for a rematch with better servers)

2 posted on 07/29/2013 6:22:59 AM PDT by Mr. K (4 election)
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To: 1rudeboy

I guess this is one non-destructive way to spend your time while waiting for Obama’s economy to recover.


3 posted on 07/29/2013 6:29:52 AM PDT by tgusa (gun control: deep breath, sight alignment, squeeze the trigger .......)
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To: Mr. K
It's economically ($) unfeasible to scale this game for 4,000 players fighting in one solar system. And if you scale it for 4,000 the next battle will bring 8,000.

At any given time, there are 30,000 to 40,000 (on average, the number can break 50,000) characters online.

4 posted on 07/29/2013 6:30:00 AM PDT by 1rudeboy
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To: Mr. K

Actually, that’s a feature. Otherwise, the server would crash from the load. . . (Former EVE player)


5 posted on 07/29/2013 6:30:52 AM PDT by Salgak (http://catalogoftehburningstoopid.blogspot.com 100% all-natural snark !)
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To: Mr. K

Just think of it as all the captains being on speed.


6 posted on 07/29/2013 6:32:18 AM PDT by MrB (The difference between a Humanist and a Satanist - the latter admits whom he's working for)
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To: 1rudeboy

This is so kewl.


7 posted on 07/29/2013 6:40:27 AM PDT by BuffaloJack (Gun Control is the Key to totalitarianism and genocide.)
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To: BuffaloJack
Here's a taste from this year's Alliance Tournament:
YouTube.
8 posted on 07/29/2013 6:53:37 AM PDT by 1rudeboy
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To: 1rudeboy

Anyone remember playing Freespace 2 many years ago?

THAT was a fun game.


9 posted on 07/29/2013 6:57:22 AM PDT by RandallFlagg (IRS = Internal Revenge Service)
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To: Mr. K
That's cheating.

Not really, since both sides experienced the same adjustment.

Eve isn't a "twitch" game like a first-person shooter. You don't "aim" at opponents: you target them, and the game engine inflicts damage based on probabilities that account for distance, weapon and ammo attributes, and even the relative mostion between the two ships.

In big space battles like this, the biggest problem is lag: you don't get status updates fast enough to determine success or failure and initiate your next action. For example, you are concentrating fire on a dreadnought, but once it is destroyed, you want to switch to the next target as soon as possible.

Or you have been targeted yourself, and want to withdraw and repair/recharge instead of being destroyed. If you don't get timely status updates, you could be destroyed without any warning.

CCP has invested a lot of effort in reducing lag. But, it's a classic conundrum: there are always bigger battles. :-)

10 posted on 07/29/2013 7:03:29 AM PDT by justlurking (tagline removed, as demanded by Admin Moderator)
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To: Salgak

You might think about returning. It’s truly a stunning and fascinating environment, especially for this science-fiction fan. Nothing else compares. Over 7500 systems now, and backstory of remarkable depth, believability and consistency.


11 posted on 07/29/2013 7:19:59 AM PDT by Noumenon (What would Michael Collins do?)
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To: Noumenon

Tried. Interface has changed enough that I need to start a new toon, and learn the new system.

And we ALL know about the EVE learning “curve”. . . (evil grin)

I left after my corp got suckered into an alliance to move into lo-sec. . . . we were all fairly novice players. I lost just about EVERYTHING when out station got wiped out by the GoonSwarm (this was 2006 or so. . .)


12 posted on 07/29/2013 7:33:04 AM PDT by Salgak (http://catalogoftehburningstoopid.blogspot.com 100% all-natural snark !)
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To: Salgak

Ah yes, the infamous EVE learning curve. Keeps the riff raff out. Mostly. The riff raff that remain are by turns amusing and at times, highly dangerous.

After working through the tutorials, I was invited to join a small corp of mostly veteran and mature players. That’s made all the difference. A brief conversation with one of the vets can save weeks of fumbling around.

For me, the EVE universe is a pleasant respite from what is becoming an increasingly dire and dangerous situation - the looming collapse of Western Civilization.


13 posted on 07/29/2013 7:39:51 AM PDT by Noumenon (What would Michael Collins do?)
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To: 1rudeboy

Did you guys see that one ($9,000) carrier got lured in and destroyed a couple weeks ago? ;-)


14 posted on 07/29/2013 7:43:10 AM PDT by miliantnutcase
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To: BuffaloJack

This is so stupid.


15 posted on 07/29/2013 7:45:09 AM PDT by Lazamataz (Early 2009 to 7/21/2013 - RIP my little girl Cathy. You were the best cat ever. You will be missed.)
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To: Noumenon
Dated, but still funny:

16 posted on 07/29/2013 7:45:49 AM PDT by 1rudeboy
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To: 1rudeboy

And still pretty much true!


17 posted on 07/29/2013 7:49:51 AM PDT by Noumenon (What would Michael Collins do?)
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To: Salgak
I was playing Eve a long time ago, and was doing a decent business researching, copying, and selling blueprints. I had my own corp, with a small station in 0.7 space.

One weekend while I was out of town, GoonFleet declared war on me, waited the requisite time, destroyed my station, and dropped the declaration before I returned home. They claimed they were "protecting their precious asteroids, by eliminating the demand for minerals". I kid you not.

I didn't lose my most valuable assets: the original blueprints. Those were still in my hangar at a nearby NPC station, and I'd still have them if I logged in to Eve again. But, I wasn't interested in monitoring my station every day.

I read a few articles about this latest battle, and noticed that GoonFleet declared war on the trading hub in Jita last year, and effectively blockaded the system for awhile. So, I think I made the right choice for me.

The Goons seem to be intent only on causing chaos for their entertainment. When I was a pre-teen, I enjoyed doing that, but I've outgrown it.

18 posted on 07/29/2013 8:03:08 AM PDT by justlurking (tagline removed, as demanded by Admin Moderator)
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To: justlurking

I finally called it quits when carrying several billion ISK of station parts, got griefed by some gate-campers, and the more senior guys in the corp couldn’t be bothered to help or escort. . . I was, after all, carrying parts for their under-construction POS. . .


19 posted on 07/29/2013 8:07:16 AM PDT by Salgak (http://catalogoftehburningstoopid.blogspot.com 100% all-natural snark !)
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To: justlurking

The GOONS are anarchists and nihilists who destroy just about every online game they infest just for kicks and giggles. Whenever I see a GOON, I try to swat it.


20 posted on 07/29/2013 8:19:05 AM PDT by Timber Rattler (Just say NO! to RINOS and the GOP-E)
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