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Eve players stage giant online space battle
BBC ^ | 29. July 2013

Posted on 07/29/2013 6:21:09 AM PDT by 1rudeboy

One of the largest video game space battles ever seen has taken place in the Eve Online game.

For five hours on 28 July about 4,000 players took part in the epic battle between two of the game's biggest alliances.

The two sides were fighting for control of resources within several of the game's solar systems.

Time was slowed down in the virtual universe to help servers cope with the huge numbers of players and ships.

The battle pitted spaceships belonging to CFC against those from the Test Alliance in a region of space known as 6VDT. It ended in victory for CFC.

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By the end of the conflict thousands of ships are believed to have been destroyed.

Their destruction has a real-world cost as the game's internal currency can be bought with real money.

So far no-one has worked out the total value of the ships destroyed, but a far smaller battle earlier in 2013 laid waste to far fewer spacecraft that in total were estimated to be worth more than $15,000 (£10,000).

(Excerpt) Read more at bbc.co.uk ...


TOPICS: Business/Economy; Computers/Internet; Hobbies
KEYWORDS: eveonline; gamers; gaming
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To: Noumenon

Oh, and I don’t even bother to load the drone anymore.


61 posted on 07/29/2013 2:06:10 PM PDT by 1rudeboy
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To: GeronL

That they do. But you also start in high security areas where, unless you do something really dumb - like shoot at another player for the hell of it - you’re pretty safe.

Some players never leave hisec space. Some love the constant danger of lowsec/nullsec space. Where you go is up to you and how much risk you’re willing to take.

That said, the only way to be 100% safe is to never undock. But where’s the fun in that? In fact, a lot of the scary lowsec/nosec systems are empty. You can call up a stunning 3D map of the EVE universe and see among other things, how many pilots are active in the system, how many ship kills there were in the 24 hours or last hour. Plan your routes accordingly. As I mentioned before, EVE isn’t for the average game player. It rewards the observant, the imaginative and the bold player. Most of the time, anyway. Check out that EVE Origins trailer.

Another thought - EVE isn’t really aimed at solo players. It’s possible to run solo, but you’ll have a tough time. That suits some folks. Join with a like-minded corp and life becomes much easier.

Since I started at the beginning of June, I’m sitting on hangar full of ships of various types, gear to fit them with and about half a billion in ISK. And good company with which to run missions and ops.


62 posted on 07/29/2013 2:06:22 PM PDT by Noumenon (What would Michael Collins do?)
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To: 1rudeboy

The whole fact that all your language about it treats it like alcoholism is exactly why I don’t do those games. Video games are supposed to be fun, if I have to exercise self control and know my limits that’s not fun. Only Eve player I know got fired because of it, always played all night long, boss caught him asleep at the desk one too many times. He also used all that same kind of addiction oriented language around it, very not appealing.


63 posted on 07/29/2013 2:08:11 PM PDT by discostu (Go do the voodoo that you do so well.)
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To: discostu
There’s still 4000 people playing Second Life In Space? Wow.

41,973 pilots in space right now.

64 posted on 07/29/2013 2:08:19 PM PDT by 1rudeboy
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To: 1rudeboy

while it sounds interesting, I recall fondly playing Quake1 capture the flag with 8 blue guys vs 8 red guys. Plus you could run around with a grappling hook and not only climb structures but jam the hook into opponents. I miss those times.


65 posted on 07/29/2013 2:08:24 PM PDT by isom35
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To: 1rudeboy

Good - I like it! Saw a mining barge out there named “Oprah Winfrey”. Chatted up the pilot who said, “she likes to eat.” Told him he owed me a keyboard.


66 posted on 07/29/2013 2:08:35 PM PDT by Noumenon (What would Michael Collins do?)
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To: GeronL
"Is this the game where a guy turned a meteorite into a vacation resort and sold it for major real cash?"

No that is/was Entropia Universe

67 posted on 07/29/2013 2:10:14 PM PDT by Mad Dawgg (If you're going to deny my 1st Amendment rights then I must proceed to the 2nd one...)
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To: 1rudeboy

Nice setup. Good rat toaster. Definitely an in-your-face setup.


68 posted on 07/29/2013 2:10:42 PM PDT by Noumenon (What would Michael Collins do?)
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To: Noumenon

((I always had the idea for a game that lets you design your own planet and its eco-system in depth. Then you can build a colony or a local species can build a civilization there.))

For online: But then you can travel to other star systems and “visit” other planets (not nearly as much depth because of the bandwidth though). Once your planet or species is declared “space faring” you must build a planetary defense system and a local defense fleet because your world is at risk whether you are online or not!!


69 posted on 07/29/2013 2:11:22 PM PDT by GeronL
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To: Noumenon
I don't know why, but I actually added this guy to my notifications: OMG2CUTE2SHOOT.

Still cracks me up whenever he logs on.

70 posted on 07/29/2013 2:12:56 PM PDT by 1rudeboy
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To: 1rudeboy

All those weapons are on a “little brawler”??


71 posted on 07/29/2013 2:13:30 PM PDT by GeronL
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To: Mad Dawgg

I found that later, pretty crazy.


72 posted on 07/29/2013 2:14:13 PM PDT by GeronL
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To: GeronL
So how would someone get started if its so easy to get whacked? Newbies start with little resources don’t they?

You start by doing easy missions, with an inexpensive ship. If you have friends in the game, they can front you with enough ISK to leapfrog to a better ship. When I was active, I gave out 1M ISK to each of a few new players a week. With a few billion in the bank, it was a drop in the bucket. I was essentially paying forward the same favor to me, many times.

I also helped newbies with the more difficult starting missions (again, someone did the same for me when I couldn't finish a mission). But, I had to give it up when griefers (GoonSwarm, I'm looking at you) thought it was funny to create a new character, and lure you out to help with a mission. They took advantage of a loophole in game mechanics, so their more experienced buddies could swoop in and gank you. It never happened to me, but I heard about enough instances that I stopped participating in missions except for players I knew for awhile.

As you build experience (and standing), you get more difficult missions, which pay better. As you learn more skills and buy/build better ships, you can survive the more difficult missions. You can also make a lot of ISK selling the salvage from ships you destroyed during your missions.

73 posted on 07/29/2013 2:15:07 PM PDT by justlurking (tagline removed, as demanded by Admin Moderator)
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To: discostu

Serious issue, and I won’t try to diminish it one bit.


74 posted on 07/29/2013 2:16:35 PM PDT by 1rudeboy
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To: GeronL

Yep. Always bring enough gun to the fight. Because you’ll be dealing with more than one opponent most of the time. I’ve had to leave some missions with a barely navigable burning ship because I misjudged what I needed.

You can’t even imagine what the big ships can do.


75 posted on 07/29/2013 2:17:35 PM PDT by Noumenon (What would Michael Collins do?)
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To: discostu

Anything can be done to excess. The point?


76 posted on 07/29/2013 2:18:36 PM PDT by Noumenon (What would Michael Collins do?)
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To: GeronL

That’s the beauty of the game . . . if I take it to the wrong neighborhood, it gets whacked.


77 posted on 07/29/2013 2:18:56 PM PDT by 1rudeboy
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To: Noumenon; 1rudeboy

I saw some video of battles from the Star trek Online universe and it looks like quick death for noobs. Great looking game though


78 posted on 07/29/2013 2:20:38 PM PDT by GeronL
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To: GeronL
All those weapons are on a “little brawler”??

An assault frigate is a specialized version of the smallest warship. Above that are destroyers, cruisers, and battleships. And there are capital ships (dreadnaughts, carriers, motherships) that are even larger.

The largest railgun on a battleship can launch slugs weighing about a ton at near-relativistic speeds, hitting targets at ranges exceeding 100 km. You can have 7 of them on one ship, if you have the right model.

Other ship types use lasers and/or missiles. Each one has its advantages and disadvantages.

79 posted on 07/29/2013 2:27:04 PM PDT by justlurking (tagline removed, as demanded by Admin Moderator)
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To: justlurking

I like your style- that’s exactly where I’m headed. There are a lot of decent folks out there in the EVE universe. The more of us the better.

And yeah, the CFC/Goon bunch are a love-hate relationship. Inspires more caution, that’s for sure. EVE teaches you very quickly to trust, but verify. And to always watch your six.


80 posted on 07/29/2013 2:28:50 PM PDT by Noumenon (What would Michael Collins do?)
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