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Dave Grossman: First-Person Shooter Videogames Should be Banned
January 4 | Katechon

Posted on 01/04/2013 5:43:51 PM PST by Katechon

Dave Grossman

The first juvenile mass-murder happened for the FIRST TIME in recorded human history in the late 1970s, in California. In 500 years of gun-powder combat, not once had a juvenile committed multiple homicide. We had a couple in the 1980s, and now it's out of control. So what happened?

It's Pavlog Dog, said Lt. Col. Lt. Col. Grossman: our youth is being conditioned from childhood by videogames to be "First-Person Shooters, (FPS) and to associate killing, human death and suffering with reward and pleasure.

first person shooters

Videogames are not "games"; they are mass-murder simulators, Grossman says.

Our kids are being wired from childhood by hyper-violent and realistic video games to be brainless killers, precognitively loaded to be potential murderers. And if videogames are training them to be killers, the movies and many TV shows are the propaganda machines of the gang-bangers.

In videogames, kids are being rewarded to kill, but without any of the benefits coming from the disciplinary training of the Army. And this rewarding response to killing another (virtual) human being deactivates our innate resistance to murdering.

Everyone is born with a deep resistance to killing any member of one’s own species; and this resistance is a key factor in combat.

Most participants in close combat are “frightened out of their wits,” says Grossman. But proper operant conditioning reliably influences the midbrain processing of a frightened human being.

Fire drills condition terrified school children to respond properly during a fire. Conditioning in flight simulators enables frightened pilots to respond reflexively to emergency situations.

Once the bullets start flying, combattants stop thinking with the forebrain (cerebrum) and start thinking with the primitive midbrain. The limbic system and the hypotalamus are in action while killing; whilst the rational brain is deactivated. But even the midbrain processing powerfully resists to the killing of one’s own species; it's a survival mechanism preventing a species from destroying itself.

To overcome this innate resistance to killing other human beings, the military and law enforcement communities have developped operantly conditioned devices using killing simulators in training. Turning killing into a conditionned response.

By the middle of the XXth century, the Human Resources Research Office (HumRRO) of the US Army pioneered a revolution in combat training. This paradigmatic shift would lead warriors firing at bullseye targets to warriors firing at man-shaped pop-up targets that fall when hit.

bullseyes

Image 1602

Brigadier General S.L.A. Marshall observed that only 15 to 20 percent of the individual riflemen in World War II fired their weapons at an exposed enemy soldier. When left to their own devices, 80 percent of the combatants appear to have been unable or unwilling to kill.

But murder simulators produced a dramatic increase in participation in killing. More effective tactical and mechanical mechanisms were developped to enable or force combatants to overcome their resistance to killing.

The application and perfection of conditioning techniques increased the rate of fire to approximately 55 percent in Korea and around 95 percent in Vietnam, says Grossman.

The military’s marksmanship training program, with its pop-up targets, constitutes an highly effective operant conditioning.

Military behaviorists found out how to overcome our innate resistance to murder; they brought way up the percentage of killers among the platoons by incorporating reactive training with humanoid pop-up silhouettes.

Now the video industry has kids playing video games for hours at a time, blasting away at humanoid targets which explode in blood and gore when you shoot them.

In First-Person Shooter videogames, you pull the trigger and the human explodes in high-def blood and gore in front of you. And you do it again and again and again, while eating chips, drinking pop and smelling your girlfriend's perfume. This reconditions the kids to be ready to pull any actual trigger on any living human. Those videogames should be BANNED, restricted to military and law enforcement training.

turn the tv off


TOPICS: Your Opinion/Questions
KEYWORDS: banglist; massacres; newtown; sandyhook; shooting; vanity; videogames; violence
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To: Katechon
So what’s your point about the 19th century

Let us go back to 1630s... When there wasn't much in the way of firearms (and the ones there were, were crap), and a lot of the hacking and slashing and murdering and raping and slave taking... yes slave taking, was happening up close and personal with pikes, and knives and clubs and swords.

There wasn't any problem with murder in large, industrial size batches there.

Remember the life expectancy in the 1630s. Those were not gray haired old men doing the killing.

Small group of thugs decend on a town in Thuringia, and kill the men, rape the women, and take whoever can stand a road trip, after killing the rest, up close and personal.

Rinse and repeat.

For all the loot those bastards took, they never got a single video game.

Your theory to ban video games is bad science.

/johnny

161 posted on 01/04/2013 7:47:34 PM PST by JRandomFreeper (Gone Galt)
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To: Mr. Silverback

1) Television has nothing to do with TRAINING for the act of murder, like FPS videogames do.

2) Neither me nor Grossman are for gun control. Where do you take that from?


162 posted on 01/04/2013 7:48:47 PM PST by Katechon
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To: Katechon

Now you’re just dodging.

You and Grossman these games have a role in causing this violence. When someone points out the problems with that theory, you act as if you are being asked to solve the gang problem. No, you are not being asked to fix all violence everywhere, you are being asked to show evidence that explains why gang violence is occurring in certain places and not others, even though the kids in both places play FPS games.

I’ll keep it to one specific question. Chicago and Houston have about the same population, demographics and income distribution. One had several hundred more gun murders than the other. Were more copies of FPS games sold in one city than the other?


163 posted on 01/04/2013 7:51:47 PM PST by Mr. Silverback (Don't worry about the cliff. We're going to all land on some rich guy's wallet.)
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To: Strategerist

that’s not Grossman’s thesis.

Grossman argues the opposite. Read the head-thread.


164 posted on 01/04/2013 7:52:36 PM PST by Katechon
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To: Katechon
according to Grossman, here, no me

Your english got worse suddenly, or the orignal poster was replaced by the handlers.

2nd mistake in the last few posts, and perfectly flawless up until then.

/johnny

165 posted on 01/04/2013 7:53:00 PM PST by JRandomFreeper (Gone Galt)
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To: JRandomFreeper

Wasn’t China recently pushing the American Gun ban?


166 posted on 01/04/2013 7:54:38 PM PST by Norm Lenhart
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To: JRandomFreeper

Exactly, mon ami.


167 posted on 01/04/2013 7:54:47 PM PST by Mr. Silverback (Don't worry about the cliff. We're going to all land on some rich guy's wallet.)
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To: JRandomFreeper

Yeah , I know. Wallace was part of the problem. I was born and raised in New Mexico. I am a serious Linclon County War buff. From everything I have studied over the last 35 years, I’ve come to the conclusion that Bonney was on the right side. But that is just the opinion of an amature historian.


168 posted on 01/04/2013 7:54:47 PM PST by sean327 (God created all men equal, then some become Marines!)
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To: Mr. Silverback

I have no idea!


169 posted on 01/04/2013 7:56:46 PM PST by Katechon
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To: Katechon
that’s not Grossman’s thesis.

If you had been paying attention and could read, you'd notice that the theory that FPS games have reduced the murder rate is MY thesis.

My thesis has more evidence to back it up than Grossman's thesis.

Banning FPS video games is a dangerous step that risks getting thousands more people murdered.

170 posted on 01/04/2013 7:57:24 PM PST by Strategerist
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To: Katechon

First correct thing you said so far.


171 posted on 01/04/2013 7:57:39 PM PST by Norm Lenhart
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To: sean327
Show me a time and a place where a politician wasn't a problem. ;)

A while back, I asked my very smart brother to tell me the difference between government and a shakedown/ strongarm mob.

He still keeps telling me that he's thinking about it.

/johnny

172 posted on 01/04/2013 7:58:23 PM PST by JRandomFreeper (Gone Galt)
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To: JRandomFreeper

Friends stormed our flat a few minutes after I posted the thread. Then I had to go buy beers, and now I’m being, well, entertained!

It’s Friday night, I can tell now!


173 posted on 01/04/2013 7:59:42 PM PST by Katechon
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To: Katechon
I have no idea!

There lies the beginning of wisdom.

/johnny

174 posted on 01/04/2013 8:00:15 PM PST by JRandomFreeper (Gone Galt)
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To: JRandomFreeper

Johnny...AKA ‘Zen-Freeper’ ;)


175 posted on 01/04/2013 8:01:31 PM PST by Norm Lenhart
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To: Katechon
1) Television has nothing to do with TRAINING for the act of murder, like FPS videogames do.

How do you know? Can you cite any data that shows television and movie violence have no effect on whether someone commits acts of violence or how effective they are at it?

Neither me nor Grossman are for gun control. Where do you take that from?

I didn't say you were. I was using Sharpton as an example of your mindset and the intellectual bankruptcy of your position.

Seriously, if we banned FPS games and Chicago still had 2,400 shootings a year, what would you want to do to solve the problem?

176 posted on 01/04/2013 8:01:47 PM PST by Mr. Silverback (Don't worry about the cliff. We're going to all land on some rich guy's wallet.)
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To: Norm Lenhart

Listen, I am not Grossman, OK? I tried to submit his thesis to discussion, and advocate it for the purpose of discussion.

So please, stop being so aggressive with me, accusing of trolling, etc. Am I not representing Grossman’s thesis fairly? That’s my job, here, now, in the context of this thread.


177 posted on 01/04/2013 8:03:17 PM PST by Katechon
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To: Katechon
That's pretty screwed up.

Friends storm (ha) this place, they call ahead, and bring something good to drink.

Of course, I am of advanced age, and sit higher than those that might drop by to offer gifts and respect.

/johnny

178 posted on 01/04/2013 8:03:58 PM PST by JRandomFreeper (Gone Galt)
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To: Mr. Silverback

The problem of Chicago, as far as I could tell (I’m not specialist) is related to drug gangs first and foremost.

Of course, the fatherless kids, the culture of entitlements, etc, don’t help. But in Chicago per se (in some very specific districts) there is permanent civil war among druglords.

My solution would be to legalize this drug (in order to offer another way of resolving conflicts than the gun: such as Courts of Justice).


179 posted on 01/04/2013 8:06:08 PM PST by Katechon
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To: Katechon

You advocate stripping Americans of their Constitutional freedoms and are offended when they react ‘aggressively’?

What in the name of Ladyboys everywhere are they teaching you?

You post a theory that is crap on it’s face, refuse to address multiple problems and then play victim?

All I can say is that it’s fun making libs look stupid.


180 posted on 01/04/2013 8:07:28 PM PST by Norm Lenhart
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